Eriador is a land built from a broken empire. Elendil's North-kingdom of Arnor bled away over centuries — split by succession, ruined by Angmar, gutted by plague — leaving a wilderness where hobbit smials and half-timbered Bree-land inns sit a mile from grass-grown Númenórean ruins, watched in secret by the Rangers of the North. That contrast of the cosy and the colossal is exactly the mood we build for: Bree under its hill, the farming village of Setton, and Weathertop rising bare and wind-scoured over the Lone-lands.

Eriador
Once a kingdom of kings, now a wilderness of memory. Between the Blue Mountains and the Misty Mountains lie the bones of Arnor — ruined towers, forgotten roads, and a green and quiet Shire that has no idea what watches over it in the dark.
The lore
Charting the region
Notable locations
- Bree The crossroads town of Men and Hobbits In progress
- Weathertop (Amon Sûl) The ruined watch-tower of Arnor Built
- Setton A farming village of the old North Built
- The Shire The green homeland of the Hobbits Not yet started
- Rivendell Elrond's hidden valley, the Last Homely House Not yet started
- The Barrow-downs Ancient mounds, older than Arnor, haunted by wights Not yet started
- The Old Forest Primeval woodland on the Shire's border Not yet started
- Fornost Erain The ruined capital of Arthedain — Deadmen's Dike Not yet started
- Annúminas Elendil's first city on Lake Evendim Not yet started
- Tharbad The drowned bridge-town of the Greyflood Not yet started
- The Grey Havens Círdan's seaport, where the ships sail West Not yet started
Explore the builds
Our Eriador
Setton
A Breeland village among plains and pinewoods — 23 fully decorated households and their farmland.
Open build page
Weathertop
Amon Sûl, the ruined watchtower of the Weather Hills, rising alone above the wilds of Eriador.
Open build page
Bree
The crossroads town of Bree-land — crooked lanes, hedgerows and the Prancing Pony at the meeting of the great roads.
Open build page